Zykluszeit im ByteCode
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@ -365,6 +365,7 @@ public class BytecodeEmitter {
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// Header
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w.Write(Encoding.ASCII.GetBytes(Bytecode.Magic));
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w.Write(Bytecode.Version);
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w.Write(Bytecode.DefaultCycleTime);
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// Konstanten
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w.Write((ushort)consts.Count);
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@ -13,10 +13,10 @@ using System.Reflection;
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[assembly: System.Reflection.AssemblyCompanyAttribute("STCompiler.Compiler")]
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[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
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[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
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[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+3cb63739152cd26ec43993953c7b93d4ab9bcce7")]
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[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+74f256efb2d90ae0bc878111d497ee146327bb51")]
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[assembly: System.Reflection.AssemblyProductAttribute("STCompiler.Compiler")]
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[assembly: System.Reflection.AssemblyTitleAttribute("STCompiler.Compiler")]
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[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
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// Generated by the MSBuild WriteCodeFragment class.
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// Von der MSBuild WriteCodeFragment-Klasse generiert.
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@ -1 +1 @@
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cc701f58f98db810dc498092a84a16f3679a63cf316500de1b157491a545da80
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9e103a7c6db7d257367fcb8e4dc976fb31f0875136636fa357927991b9ce9ddc
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