Zykluszeit im ByteCode
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@ -5,7 +5,8 @@ using System.Collections.Generic;
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public static class Bytecode {
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public static class Bytecode {
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public const string Magic = "STBC";
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public const string Magic = "STBC";
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public const ushort Version = 2;
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public const ushort Version = 2;
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public const ushort DefaultCycleTime = 100; // in milliseconds
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public static class OpCodes {
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public static class OpCodes {
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public const byte NOP = 0x00;
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public const byte NOP = 0x00;
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public const byte PUSH_CONST = 0x01; // integer/long
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public const byte PUSH_CONST = 0x01; // integer/long
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@ -13,10 +13,10 @@ using System.Reflection;
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[assembly: System.Reflection.AssemblyCompanyAttribute("STCompiler.Common")]
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[assembly: System.Reflection.AssemblyCompanyAttribute("STCompiler.Common")]
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[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
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[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
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[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
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[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
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[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+3cb63739152cd26ec43993953c7b93d4ab9bcce7")]
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[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+74f256efb2d90ae0bc878111d497ee146327bb51")]
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[assembly: System.Reflection.AssemblyProductAttribute("STCompiler.Common")]
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[assembly: System.Reflection.AssemblyProductAttribute("STCompiler.Common")]
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[assembly: System.Reflection.AssemblyTitleAttribute("STCompiler.Common")]
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[assembly: System.Reflection.AssemblyTitleAttribute("STCompiler.Common")]
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[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
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[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
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// Generated by the MSBuild WriteCodeFragment class.
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// Von der MSBuild WriteCodeFragment-Klasse generiert.
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@ -1 +1 @@
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72a5aa37f3f499d7234a1ea9f8597714d83c5061f8d255b5e45126805bf484a2
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4f685d6f74184ca56c8bdd109d64fc681695ed4155cb24ff44ab2c139f8eee14
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@ -365,6 +365,7 @@ public class BytecodeEmitter {
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// Header
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// Header
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w.Write(Encoding.ASCII.GetBytes(Bytecode.Magic));
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w.Write(Encoding.ASCII.GetBytes(Bytecode.Magic));
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w.Write(Bytecode.Version);
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w.Write(Bytecode.Version);
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w.Write(Bytecode.DefaultCycleTime);
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// Konstanten
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// Konstanten
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w.Write((ushort)consts.Count);
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w.Write((ushort)consts.Count);
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@ -13,10 +13,10 @@ using System.Reflection;
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[assembly: System.Reflection.AssemblyCompanyAttribute("STCompiler.Compiler")]
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[assembly: System.Reflection.AssemblyCompanyAttribute("STCompiler.Compiler")]
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[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
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[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
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[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
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[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
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[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+3cb63739152cd26ec43993953c7b93d4ab9bcce7")]
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[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+74f256efb2d90ae0bc878111d497ee146327bb51")]
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[assembly: System.Reflection.AssemblyProductAttribute("STCompiler.Compiler")]
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[assembly: System.Reflection.AssemblyProductAttribute("STCompiler.Compiler")]
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[assembly: System.Reflection.AssemblyTitleAttribute("STCompiler.Compiler")]
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[assembly: System.Reflection.AssemblyTitleAttribute("STCompiler.Compiler")]
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[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
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[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
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// Generated by the MSBuild WriteCodeFragment class.
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// Von der MSBuild WriteCodeFragment-Klasse generiert.
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@ -1 +1 @@
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cc701f58f98db810dc498092a84a16f3679a63cf316500de1b157491a545da80
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9e103a7c6db7d257367fcb8e4dc976fb31f0875136636fa357927991b9ce9ddc
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@ -25,6 +25,8 @@ class Program {
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Console.WriteLine($"Magic: {magic}");
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Console.WriteLine($"Magic: {magic}");
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ushort ver = r.ReadUInt16();
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ushort ver = r.ReadUInt16();
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Console.WriteLine($"Version: {ver}");
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Console.WriteLine($"Version: {ver}");
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ushort cycletime = r.ReadUInt16();
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Console.WriteLine($"Cycle: {cycletime} ms");
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ushort nConsts = r.ReadUInt16();
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ushort nConsts = r.ReadUInt16();
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Console.WriteLine($"Consts: {nConsts}");
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Console.WriteLine($"Consts: {nConsts}");
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var consts = new List<object>();
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var consts = new List<object>();
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@ -13,10 +13,10 @@ using System.Reflection;
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[assembly: System.Reflection.AssemblyCompanyAttribute("STCompiler.Disassembler")]
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[assembly: System.Reflection.AssemblyCompanyAttribute("STCompiler.Disassembler")]
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[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
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[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
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[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
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[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
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[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+3cb63739152cd26ec43993953c7b93d4ab9bcce7")]
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[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+74f256efb2d90ae0bc878111d497ee146327bb51")]
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[assembly: System.Reflection.AssemblyProductAttribute("STCompiler.Disassembler")]
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[assembly: System.Reflection.AssemblyProductAttribute("STCompiler.Disassembler")]
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[assembly: System.Reflection.AssemblyTitleAttribute("STCompiler.Disassembler")]
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[assembly: System.Reflection.AssemblyTitleAttribute("STCompiler.Disassembler")]
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[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
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[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
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// Generated by the MSBuild WriteCodeFragment class.
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// Von der MSBuild WriteCodeFragment-Klasse generiert.
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@ -1 +1 @@
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2175f71304910ca37c6a64a54785d953c58ecd76944c17fb6fe56c6a95a4d3e4
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3d4adf0bd5b0dc0665a784bf64e53bbaf5e4ba59d3c539d15229580b865800e1
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@ -25,7 +25,8 @@ class Program {
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ushort ver = r.ReadUInt16();
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ushort ver = r.ReadUInt16();
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Console.WriteLine($"Version: {ver}");
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Console.WriteLine($"Version: {ver}");
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bool oldFormat = ver < Bytecode.Version;
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bool oldFormat = ver < Bytecode.Version;
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ushort cycletime = r.ReadUInt16();
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Console.WriteLine($"Cycle: {cycletime} ms");
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ushort nConsts = r.ReadUInt16();
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ushort nConsts = r.ReadUInt16();
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Console.WriteLine($"Consts: {nConsts}");
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Console.WriteLine($"Consts: {nConsts}");
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var consts = new List<object>();
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var consts = new List<object>();
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@ -13,10 +13,10 @@ using System.Reflection;
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[assembly: System.Reflection.AssemblyCompanyAttribute("STCompiler.Simulator")]
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[assembly: System.Reflection.AssemblyCompanyAttribute("STCompiler.Simulator")]
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[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
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[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
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[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
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[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
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[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+3cb63739152cd26ec43993953c7b93d4ab9bcce7")]
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[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+74f256efb2d90ae0bc878111d497ee146327bb51")]
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[assembly: System.Reflection.AssemblyProductAttribute("STCompiler.Simulator")]
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[assembly: System.Reflection.AssemblyProductAttribute("STCompiler.Simulator")]
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[assembly: System.Reflection.AssemblyTitleAttribute("STCompiler.Simulator")]
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[assembly: System.Reflection.AssemblyTitleAttribute("STCompiler.Simulator")]
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[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
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[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
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// Generated by the MSBuild WriteCodeFragment class.
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// Von der MSBuild WriteCodeFragment-Klasse generiert.
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@ -1 +1 @@
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b05e088189133b131132a72fa879b53ae0f21051a8f25a2e49266f0f500e3142
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504856d607c12c0216f0b660a4485f4825b01e58f9f0bf1be4eb0f07ce5141ce
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