using System; using System.IO; using STCompiler.Common; using System.Collections.Generic; using System.Diagnostics; class Program { static int Main(string[] args) { bool verbose = true; // Default to verbose mode if (args.Length > 0 && args[0] == "--verbose") { verbose = true; args = args[1..]; // Remove the --verbose argument from further processing } else { verbose = false; } if (args.Length < 1) { Console.WriteLine("Usage: StSim [--verbose|--quiet] "); return 1; } var path = args[0]; if (!File.Exists(path)) { Console.WriteLine("File not found: " + path); return 2; } var data = File.ReadAllBytes(path); try { Simulate(data, verbose); } catch(Exception ex) { Console.WriteLine("Error: " + ex.Message); return 3; } return 0; } static void Simulate(byte[] data, bool verbose) { using var ms = new MemoryStream(data); using var r = new BinaryReader(ms); string magic = System.Text.Encoding.ASCII.GetString(r.ReadBytes(4)); if (magic != Bytecode.Magic) throw new Exception("Invalid magic"); ushort ver = r.ReadUInt16(); if (verbose) Console.WriteLine($"Version: {ver}"); bool oldFormat = ver < Bytecode.Version; ushort cycletime = r.ReadUInt16(); if (verbose) Console.WriteLine($"Cycle: {cycletime} ms"); ushort nConsts = r.ReadUInt16(); if (verbose) Console.WriteLine($"Consts: {nConsts}"); var consts = new List(); if (oldFormat) { // old format: constants stored as 4-byte ints for (int i = 0; i < nConsts; i++) { int v = r.ReadInt32(); consts.Add(v); if (verbose) Console.WriteLine($" [{i}] = {v}"); } } else { for (int i = 0; i < nConsts; i++) { byte t = r.ReadByte(); switch(t) { case 1: { long v = r.ReadInt64(); consts.Add(v); if (verbose) Console.WriteLine($" [{i}] (long) = {v}"); break; } case 2: { double v = r.ReadDouble(); consts.Add(v); if (verbose) Console.WriteLine($" [{i}] (double) = {v}"); break; } case 3: { float v = r.ReadSingle(); consts.Add(v); if (verbose) Console.WriteLine($" [{i}] (float) = {v}"); break; } case 4: { int v = r.ReadInt32(); consts.Add(v); if (verbose) Console.WriteLine($" [{i}] (int) = {v}"); break; } default: { if (verbose) Console.WriteLine($" [{i}] Unknown const type {t}"); break; } } } } ushort nVars = r.ReadUInt16(); if (verbose) Console.WriteLine($"Vars: {nVars}"); var varTypes = new byte[nVars]; for (int i = 0; i < nVars; i++) { varTypes[i] = r.ReadByte(); if (verbose) Console.WriteLine($" Var[{i}] type = {varTypes[i]}"); } ushort codeLen = r.ReadUInt16(); if (verbose) Console.WriteLine($"CodeLen: {codeLen} bytes"); var code = r.ReadBytes(codeLen); // Initialize arrays for element type tracking var arrayRanges = new Dictionary(); if (verbose) Console.WriteLine("\nAnalyzing variable types:"); for (int i = 0; i < nVars; i++) { if (verbose) Console.WriteLine($" [{i}] = {(VarType)varTypes[i]}"); } if (verbose) Console.WriteLine("\nDetecting arrays:"); for (int i = 0; i < nVars; i++) { if (varTypes[i] == (byte)VarType.ARRAY && i + 2 <= nVars) { // An array consists of: // - ARRAY marker at position i // - ElementType at position i+1 // - Array elements starting at position i+2 int arrayStart = i; VarType elementType = (VarType)varTypes[i + 1]; int startOfElements = i + 2; // Count elements until we hit either end of vars or a different type int length = 0; for (int j = startOfElements; j < nVars; j++) { if (varTypes[j] != (byte)elementType) break; length++; } arrayRanges[arrayStart] = (startOfElements, length, elementType); if (verbose) { Console.WriteLine($"Found array at index {arrayStart}:"); Console.WriteLine($" - Element type: {elementType}"); Console.WriteLine($" - Elements start at: {startOfElements}"); Console.WriteLine($" - Length: {length}"); } // Skip past the array definition (ARRAY marker + element type) i = startOfElements - 1; } } var stack = new Stack(); var vars = new object[nVars]; int ip = 0; var opcodeExecutionTimes = new Dictionary(); var opcodeCounts = new Dictionary(); var stopwatch = new Stopwatch(); if (verbose) Console.WriteLine("\n--- Disassembly / Simulation ---"); while (ip < code.Length) { int addr = ip; byte op = code[ip++]; if (verbose) Console.Write($"{addr:0000}: 0x{op:X2} "); // Track opcode execution time stopwatch.Restart(); switch (op) { case Bytecode.OpCodes.NOP: if (verbose) Console.WriteLine("NOP"); break; case Bytecode.OpCodes.PUSH_CONST: { ushort ci = (ushort)(code[ip++] | (code[ip++] << 8)); if (oldFormat) { byte typeMarker = code[ip++]; /* skip legacy type byte */ } if (verbose) Console.WriteLine($"PUSH_CONST {ci} ({consts[ci]})"); stack.Push(consts[ci]); break; } case Bytecode.OpCodes.PUSH_REAL_CONST: { ushort ci = (ushort)(code[ip++] | (code[ip++] << 8)); if (oldFormat) { byte typeMarker = code[ip++]; /* skip legacy type byte */ } if (verbose) Console.WriteLine($"PUSH_REAL_CONST {ci} ({consts[ci]})"); stack.Push(consts[ci]); break; } case Bytecode.OpCodes.LOAD_VAR: { ushort vi = (ushort)(code[ip++] | (code[ip++] << 8)); if (verbose) Console.WriteLine($"LOAD_VAR {vi}"); // Check if the variable index is within bounds if (vi >= vars.Length) { throw new Exception($"Variable index {vi} is out of bounds (max: {vars.Length - 1})"); } if (arrayRanges.ContainsKey(vi)) { var (start, arrayLength, arrayElementType) = arrayRanges[vi]; var arrayData = new object[arrayLength]; Array.Copy(vars, start, arrayData, 0, arrayLength); stack.Push(arrayData); } else { stack.Push(vars[vi]); } break; } case Bytecode.OpCodes.STORE_VAR: { ushort vi = (ushort)(code[ip++] | (code[ip++] << 8)); if (verbose) Console.WriteLine($"STORE_VAR {vi}"); // Check if the variable index is within bounds if (vi >= vars.Length) { throw new Exception($"Variable index {vi} is out of bounds (max: {vars.Length - 1})"); } var value = stack.Pop(); if (arrayRanges.ContainsKey(vi)) { var (start, arrayLength, arrayElementType) = arrayRanges[vi]; if (value is object[] arr) { Array.Copy(arr, 0, vars, start, Math.Min(arr.Length, arrayLength)); } else { if (verbose) Console.WriteLine($"Warning: Attempting to store non-array value in array variable at index {vi}"); vars[vi] = value; } } else { vars[vi] = value; } break; } case Bytecode.OpCodes.JZ: { ushort target = (ushort)(code[ip++] | (code[ip++] << 8)); if (verbose) Console.WriteLine($"JZ addr={target:0000}"); var cond = stack.Pop(); bool isFalse = cond is int ci ? ci == 0 : cond is long cl ? cl == 0L : cond is double cd ? cd == 0.0 : cond == null; if (isFalse) ip = target; break; } case Bytecode.OpCodes.JMP: { ushort target = (ushort)(code[ip++] | (code[ip++] << 8)); if (verbose) Console.WriteLine($"JMP addr={target:0000}"); ip = target; break; } case Bytecode.OpCodes.HALT: if (verbose) Console.WriteLine("HALT"); ip = code.Length; break; case Bytecode.OpCodes.ARRAY_BOUNDS_CHECK: // Extract the array index from the instruction byte arrayIndex = 0; if (ip < code.Length) { arrayIndex = code[ip]; ip++; } // Check if this variable is actually an array if (!arrayRanges.ContainsKey(arrayIndex)) { if (verbose) Console.WriteLine($"Warning: ARRAY_BOUNDS_CHECK instruction for non-array variable {arrayIndex}"); continue; // Skip this instruction } if (verbose) Console.WriteLine($"ARRAY_BOUNDS_CHECK for array at index {arrayIndex}"); if (stack.Count < 1) { throw new Exception("Stack underflow during array bounds check"); } // Convert index value safely var indexObj = stack.Pop(); int index = Convert.ToInt32(indexObj); // The arrayStart from the instruction should be the array marker directly if (!arrayRanges.TryGetValue(arrayIndex, out var arrayInfo)) { // This should not happen since we checked above throw new Exception($"Array metadata missing for index {arrayIndex}"); } var (elementsStart, length, elementType) = arrayInfo; // Adjust for IEC array indexing (1-based) int adjustedIndex = index - 1; if (adjustedIndex < 0 || adjustedIndex >= length) { throw new Exception($"Array index {index} out of bounds [1..{length}]"); } // Calculate the actual element address stack.Push(elementsStart + adjustedIndex); if (verbose) Console.WriteLine($"Accessing element {index} of array, mapped to variable index {elementsStart + adjustedIndex}"); break; default: // fallback handlers if (Bytecode.OpName(op).StartsWith("ADD_") || Bytecode.OpName(op).StartsWith("SUB_") || Bytecode.OpName(op).StartsWith("MUL_") || Bytecode.OpName(op).StartsWith("DIV_")) { dynamic b = stack.Pop(); dynamic a = stack.Pop(); if (Bytecode.OpName(op).StartsWith("ADD_")) stack.Push(a + b); else if (Bytecode.OpName(op).StartsWith("SUB_")) stack.Push(a - b); else if (Bytecode.OpName(op).StartsWith("MUL_")) stack.Push(a * b); else stack.Push(a / b); break; } if (Bytecode.OpName(op).StartsWith("LT_") || Bytecode.OpName(op).StartsWith("GT_") || Bytecode.OpName(op).StartsWith("LE_") || Bytecode.OpName(op).StartsWith("GE_") || Bytecode.OpName(op).StartsWith("EQ_") || Bytecode.OpName(op).StartsWith("NEQ_")) { dynamic rVal = stack.Pop(); dynamic lVal = stack.Pop(); // Optimized comparison handler with type-specific operations switch (op) { // Signed comparisons case Bytecode.OpCodes.LT_SINT: if (lVal is byte lb_s && rVal is byte rb_s) stack.Push(lb_s < rb_s ? 1 : 0); else if (lVal is short ls_s && rVal is short rs_s) stack.Push(ls_s < rs_s ? 1 : 0); else if (lVal is int li1_s && rVal is int ri1_s) stack.Push(li1_s < ri1_s ? 1 : 0); else if (lVal is long ll_s && rVal is long rl_s) stack.Push(ll_s < rl_s ? 1 : 0); else stack.Push(Convert.ToDouble(lVal) < Convert.ToDouble(rVal) ? 1 : 0); break; case Bytecode.OpCodes.GT_SINT: if (lVal is byte lb_gt && rVal is byte rb_gt) stack.Push(lb_gt > rb_gt ? 1 : 0); else if (lVal is short ls_gt && rVal is short rs_gt) stack.Push(ls_gt > rs_gt ? 1 : 0); else if (lVal is int li2_gt && rVal is int ri2_gt) stack.Push(li2_gt > ri2_gt ? 1 : 0); else if (lVal is long ll_gt && rVal is long rl_gt) stack.Push(ll_gt > rl_gt ? 1 : 0); else stack.Push(Convert.ToDouble(lVal) > Convert.ToDouble(rVal) ? 1 : 0); break; case Bytecode.OpCodes.LE_SINT: if (lVal is byte lb_le && rVal is byte rb_le) stack.Push(lb_le <= rb_le ? 1 : 0); else if (lVal is short ls_le && rVal is short rs_le) stack.Push(ls_le <= rs_le ? 1 : 0); else if (lVal is int li3_le && rVal is int ri3_le) stack.Push(li3_le <= ri3_le ? 1 : 0); else if (lVal is long ll_le && rVal is long rl_le) stack.Push(ll_le <= rl_le ? 1 : 0); else stack.Push(Convert.ToDouble(lVal) <= Convert.ToDouble(rVal) ? 1 : 0); break; case Bytecode.OpCodes.GE_SINT: if (lVal is byte lb_ge && rVal is byte rb_ge) stack.Push(lb_ge >= rb_ge ? 1 : 0); else if (lVal is short ls_ge && rVal is short rs_ge) stack.Push(ls_ge >= rs_ge ? 1 : 0); else if (lVal is int li4_ge && rVal is int ri4_ge) stack.Push(li4_ge >= ri4_ge ? 1 : 0); else if (lVal is long ll_ge && rVal is long rl_ge) stack.Push(ll_ge >= rl_ge ? 1 : 0); else stack.Push(Convert.ToDouble(lVal) >= Convert.ToDouble(rVal) ? 1 : 0); break; case Bytecode.OpCodes.EQ_SINT: if (lVal is byte lb_eq && rVal is byte rb_eq) stack.Push(lb_eq == rb_eq ? 1 : 0); else if (lVal is short ls_eq && rVal is short rs_eq) stack.Push(ls_eq == rs_eq ? 1 : 0); else if (lVal is int li5_eq && rVal is int ri5_eq) stack.Push(li5_eq == ri5_eq ? 1 : 0); else if (lVal is long ll_eq && rVal is long rl_eq) stack.Push(ll_eq == rl_eq ? 1 : 0); else stack.Push(Equals(lVal, rVal) ? 1 : 0); break; case Bytecode.OpCodes.NEQ_SINT: if (lVal is byte lb_ne && rVal is byte rb_ne) stack.Push(lb_ne != rb_ne ? 1 : 0); else if (lVal is short ls_ne && rVal is short rs_ne) stack.Push(ls_ne != rs_ne ? 1 : 0); else if (lVal is int li6_ne && rVal is int ri6_ne) stack.Push(li6_ne != ri6_ne ? 1 : 0); else if (lVal is long ll_ne && rVal is long rl_ne) stack.Push(ll_ne != rl_ne ? 1 : 0); else stack.Push(!Equals(lVal, rVal) ? 1 : 0); break; case Bytecode.OpCodes.LT_INT: if (lVal is byte lb_lt && rVal is byte rb_lt) stack.Push(lb_lt < rb_lt ? 1 : 0); else if (lVal is short ls_lt && rVal is short rs_lt) stack.Push(ls_lt < rs_lt ? 1 : 0); else if (lVal is int li1_lt && rVal is int ri1_lt) stack.Push(li1_lt < ri1_lt ? 1 : 0); else if (lVal is long ll_lt && rVal is long rl_lt) stack.Push(ll_lt < rl_lt ? 1 : 0); else stack.Push(Convert.ToDouble(lVal) < Convert.ToDouble(rVal) ? 1 : 0); break; case Bytecode.OpCodes.GT_INT: if (lVal is byte lb_gt2 && rVal is byte rb_gt2) stack.Push(lb_gt2 > rb_gt2 ? 1 : 0); else if (lVal is short ls_gt2 && rVal is short rs_gt2) stack.Push(ls_gt2 > rs_gt2 ? 1 : 0); else if (lVal is int li2_gt2 && rVal is int ri2_gt2) stack.Push(li2_gt2 > ri2_gt2 ? 1 : 0); else if (lVal is long ll_gt2 && rVal is long rl_gt2) stack.Push(ll_gt2 > rl_gt2 ? 1 : 0); else stack.Push(Convert.ToDouble(lVal) > Convert.ToDouble(rVal) ? 1 : 0); break; case Bytecode.OpCodes.LE_INT: if (lVal is byte lb_le2 && rVal is byte rb_le2) stack.Push(lb_le2 <= rb_le2 ? 1 : 0); else if (lVal is short ls_le2 && rVal is short rs_le2) stack.Push(ls_le2 <= rs_le2 ? 1 : 0); else if (lVal is int li3_le2 && rVal is int ri3_le2) stack.Push(li3_le2 <= ri3_le2 ? 1 : 0); else if (lVal is long ll_le2 && rVal is long rl_le2) stack.Push(ll_le2 <= rl_le2 ? 1 : 0); else stack.Push(Convert.ToDouble(lVal) <= Convert.ToDouble(rVal) ? 1 : 0); break; case Bytecode.OpCodes.GE_INT: if (lVal is byte lb_ge2 && rVal is byte rb_ge2) stack.Push(lb_ge2 >= rb_ge2 ? 1 : 0); else if (lVal is short ls_ge2 && rVal is short rs_ge2) stack.Push(ls_ge2 >= rs_ge2 ? 1 : 0); else if (lVal is int li4_ge2 && rVal is int ri4_ge2) stack.Push(li4_ge2 >= ri4_ge2 ? 1 : 0); else if (lVal is long ll_ge2 && rVal is long rl_ge2) stack.Push(ll_ge2 >= rl_ge2 ? 1 : 0); else stack.Push(Convert.ToDouble(lVal) >= Convert.ToDouble(rVal) ? 1 : 0); break; case Bytecode.OpCodes.EQ_INT: if (lVal is byte lb_eq2 && rVal is byte rb_eq2) stack.Push(lb_eq2 == rb_eq2 ? 1 : 0); else if (lVal is short ls_eq2 && rVal is short rs_eq2) stack.Push(ls_eq2 == rs_eq2 ? 1 : 0); else if (lVal is int li5_eq2 && rVal is int ri5_eq2) stack.Push(li5_eq2 == ri5_eq2 ? 1 : 0); else if (lVal is long ll_eq2 && rVal is long rl_eq2) stack.Push(ll_eq2 == rl_eq2 ? 1 : 0); else stack.Push(Equals(lVal, rVal) ? 1 : 0); break; case Bytecode.OpCodes.NEQ_INT: if (lVal is byte lb_ne2 && rVal is byte rb_ne2) stack.Push(lb_ne2 != rb_ne2 ? 1 : 0); else if (lVal is short ls_ne2 && rVal is short rs_ne2) stack.Push(ls_ne2 != rs_ne2 ? 1 : 0); else if (lVal is int li6_ne2 && rVal is int ri6_ne2) stack.Push(li6_ne2 != ri6_ne2 ? 1 : 0); else if (lVal is long ll_ne2 && rVal is long rl_ne2) stack.Push(ll_ne2 != rl_ne2 ? 1 : 0); else stack.Push(!Equals(lVal, rVal) ? 1 : 0); break; case Bytecode.OpCodes.LT_DINT: if (lVal is byte lb_dint && rVal is byte rb_dint) stack.Push(lb_dint < rb_dint ? 1 : 0); else if (lVal is short ls_dint && rVal is short rs_dint) stack.Push(ls_dint < rs_dint ? 1 : 0); else if (lVal is int li1_dint && rVal is int ri1_dint) stack.Push(li1_dint < ri1_dint ? 1 : 0); else if (lVal is long ll_dint && rVal is long rl_dint) stack.Push(ll_dint < rl_dint ? 1 : 0); else stack.Push(Convert.ToDouble(lVal) < Convert.ToDouble(rVal) ? 1 : 0); break; case Bytecode.OpCodes.GT_DINT: if (lVal is byte lb_dint2 && rVal is byte rb_dint2) stack.Push(lb_dint2 > rb_dint2 ? 1 : 0); else if (lVal is short ls_dint2 && rVal is short rs_dint2) stack.Push(ls_dint2 > rs_dint2 ? 1 : 0); else if (lVal is int li2_dint && rVal is int ri2_dint) stack.Push(li2_dint > ri2_dint ? 1 : 0); else if (lVal is long ll_dint2 && rVal is long rl_dint2) stack.Push(ll_dint2 > rl_dint2 ? 1 : 0); else stack.Push(Convert.ToDouble(lVal) > Convert.ToDouble(rVal) ? 1 : 0); break; case Bytecode.OpCodes.LE_DINT: if (lVal is byte lb_dint3 && rVal is byte rb_dint3) stack.Push(lb_dint3 <= rb_dint3 ? 1 : 0); else if (lVal is short ls_dint3 && rVal is short rs_dint3) stack.Push(ls_dint3 <= rs_dint3 ? 1 : 0); else if (lVal is int li3_dint && rVal is int ri3_dint) stack.Push(li3_dint <= ri3_dint ? 1 : 0); else if (lVal is long ll_dint3 && rVal is long rl_dint3) stack.Push(ll_dint3 <= rl_dint3 ? 1 : 0); else stack.Push(Convert.ToDouble(lVal) <= Convert.ToDouble(rVal) ? 1 : 0); break; case Bytecode.OpCodes.GE_DINT: if (lVal is byte lb_dint4 && rVal is byte rb_dint4) stack.Push(lb_dint4 >= rb_dint4 ? 1 : 0); else if (lVal is short ls_dint4 && rVal is short rs_dint4) stack.Push(ls_dint4 >= rs_dint4 ? 1 : 0); else if (lVal is int li4_dint && rVal is int ri4_dint) stack.Push(li4_dint >= ri4_dint ? 1 : 0); else if (lVal is long ll_dint4 && rVal is long rl_dint4) stack.Push(ll_dint4 >= rl_dint4 ? 1 : 0); else stack.Push(Convert.ToDouble(lVal) >= Convert.ToDouble(rVal) ? 1 : 0); break; case Bytecode.OpCodes.EQ_DINT: if (lVal is byte lb_dint5 && rVal is byte rb_dint5) stack.Push(lb_dint5 == rb_dint5 ? 1 : 0); else if (lVal is short ls_dint5 && rVal is short rs_dint5) stack.Push(ls_dint5 == rs_dint5 ? 1 : 0); else if (lVal is int li5_dint && rVal is int ri5_dint) stack.Push(li5_dint == ri5_dint ? 1 : 0); else if (lVal is long ll_dint5 && rVal is long rl_dint5) stack.Push(ll_dint5 == rl_dint5 ? 1 : 0); else stack.Push(Equals(lVal, rVal) ? 1 : 0); break; case Bytecode.OpCodes.NEQ_DINT: if (lVal is byte lb_dint6 && rVal is byte rb_dint6) stack.Push(lb_dint6 != rb_dint6 ? 1 : 0); else if (lVal is short ls_dint6 && rVal is short rs_dint6) stack.Push(ls_dint6 != rs_dint6 ? 1 : 0); else if (lVal is int li6_dint && rVal is int ri6_dint) stack.Push(li6_dint != ri6_dint ? 1 : 0); else if (lVal is long ll_dint6 && rVal is long rl_dint6) stack.Push(ll_dint6 != rl_dint6 ? 1 : 0); else stack.Push(!Equals(lVal, rVal) ? 1 : 0); break; case Bytecode.OpCodes.LT_LINT: if (lVal is byte lb_lint && rVal is byte rb_lint) stack.Push(lb_lint < rb_lint ? 1 : 0); else if (lVal is short ls_lint && rVal is short rs_lint) stack.Push(ls_lint < rs_lint ? 1 : 0); else if (lVal is int li1_lint && rVal is int ri1_lint) stack.Push(li1_lint < ri1_lint ? 1 : 0); else if (lVal is long ll_lint && rVal is long rl_lint) stack.Push(ll_lint < rl_lint ? 1 : 0); else stack.Push(Convert.ToDouble(lVal) < Convert.ToDouble(rVal) ? 1 : 0); break; case Bytecode.OpCodes.GT_LINT: if (lVal is byte lb_lint2 && rVal is byte rb_lint2) stack.Push(lb_lint2 > rb_lint2 ? 1 : 0); else if (lVal is short ls_lint2 && rVal is short rs_lint2) stack.Push(ls_lint2 > rs_lint2 ? 1 : 0); else if (lVal is int li2_lint && rVal is int ri2_lint) stack.Push(li2_lint > ri2_lint ? 1 : 0); else if (lVal is long ll_lint2 && rVal is long rl_lint2) stack.Push(ll_lint2 > rl_lint2 ? 1 : 0); else stack.Push(Convert.ToDouble(lVal) > Convert.ToDouble(rVal) ? 1 : 0); break; case Bytecode.OpCodes.LE_LINT: if (lVal is byte lb_lint3 && rVal is byte rb_lint3) stack.Push(lb_lint3 <= rb_lint3 ? 1 : 0); else if (lVal is short ls_lint3 && rVal is short rs_lint3) stack.Push(ls_lint3 <= rs_lint3 ? 1 : 0); else if (lVal is int li3_lint && rVal is int ri3_lint) stack.Push(li3_lint <= ri3_lint ? 1 : 0); else if (lVal is long ll_lint3 && rVal is long rl_lint3) stack.Push(ll_lint3 <= rl_lint3 ? 1 : 0); else stack.Push(Convert.ToDouble(lVal) <= Convert.ToDouble(rVal) ? 1 : 0); break; case Bytecode.OpCodes.GE_LINT: if (lVal is byte lb_lint4 && rVal is byte rb_lint4) stack.Push(lb_lint4 >= rb_lint4 ? 1 : 0); else if (lVal is short ls_lint4 && rVal is short rs_lint4) stack.Push(ls_lint4 >= rs_lint4 ? 1 : 0); else if (lVal is int li4_lint && rVal is int ri4_lint) stack.Push(li4_lint >= ri4_lint ? 1 : 0); else if (lVal is long ll_lint4 && rVal is long rl_lint4) stack.Push(ll_lint4 >= rl_lint4 ? 1 : 0); else stack.Push(Convert.ToDouble(lVal) >= Convert.ToDouble(rVal) ? 1 : 0); break; case Bytecode.OpCodes.EQ_LINT: if (lVal is byte lb_lint5 && rVal is byte rb_lint5) stack.Push(lb_lint5 == rb_lint5 ? 1 : 0); else if (lVal is short ls_lint5 && rVal is short rs_lint5) stack.Push(ls_lint5 == rs_lint5 ? 1 : 0); else if (lVal is int li5_lint && rVal is int ri5_lint) stack.Push(li5_lint == ri5_lint ? 1 : 0); else if (lVal is long ll_lint5 && rVal is long rl_lint5) stack.Push(ll_lint5 == rl_lint5 ? 1 : 0); else stack.Push(Equals(lVal, rVal) ? 1 : 0); break; case Bytecode.OpCodes.NEQ_LINT: if (lVal is byte lb_lint6 && rVal is byte rb_lint6) stack.Push(lb_lint6 != rb_lint6 ? 1 : 0); else if (lVal is short ls_lint6 && rVal is short rs_lint6) stack.Push(ls_lint6 != rs_lint6 ? 1 : 0); else if (lVal is int li6_lint && rVal is int ri6_lint) stack.Push(li6_lint != ri6_lint ? 1 : 0); else if (lVal is long ll_lint6 && rVal is long rl_lint6) stack.Push(ll_lint6 != rl_lint6 ? 1 : 0); else stack.Push(!Equals(lVal, rVal) ? 1 : 0); break; // Unsigned comparisons case Bytecode.OpCodes.LT_USINT: if (lVal is byte lb_us && rVal is byte rb_us) stack.Push(lb_us < rb_us ? 1 : 0); else if (lVal is ushort lus_us && rVal is ushort rus_us) stack.Push(lus_us < rus_us ? 1 : 0); else if (lVal is uint lu1_us && rVal is uint ru1_us) stack.Push(lu1_us < ru1_us ? 1 : 0); else if (lVal is ulong llu_us && rVal is ulong rlu_us) stack.Push(llu_us < rlu_us ? 1 : 0); else stack.Push(Convert.ToUInt64(lVal) < Convert.ToUInt64(rVal) ? 1 : 0); break; case Bytecode.OpCodes.GT_USINT: if (lVal is byte lb_us2 && rVal is byte rb_us2) stack.Push(lb_us2 > rb_us2 ? 1 : 0); else if (lVal is ushort lus_us2 && rVal is ushort rus_us2) stack.Push(lus_us2 > rus_us2 ? 1 : 0); else if (lVal is uint lu2_us && rVal is uint ru2_us) stack.Push(lu2_us > ru2_us ? 1 : 0); else if (lVal is ulong llu_us2 && rVal is ulong rlu_us2) stack.Push(llu_us2 > rlu_us2 ? 1 : 0); else stack.Push(Convert.ToUInt64(lVal) > Convert.ToUInt64(rVal) ? 1 : 0); break; case Bytecode.OpCodes.LE_USINT: if (lVal is byte lb_us3 && rVal is byte rb_us3) stack.Push(lb_us3 <= rb_us3 ? 1 : 0); else if (lVal is ushort lus_us3 && rVal is ushort rus_us3) stack.Push(lus_us3 <= rus_us3 ? 1 : 0); else if (lVal is uint lu3_us && rVal is uint ru3_us) stack.Push(lu3_us <= ru3_us ? 1 : 0); else if (lVal is ulong llu_us3 && rVal is ulong rlu_us3) stack.Push(llu_us3 <= rlu_us3 ? 1 : 0); else stack.Push(Convert.ToUInt64(lVal) <= Convert.ToUInt64(rVal) ? 1 : 0); break; case Bytecode.OpCodes.GE_USINT: if (lVal is byte lb_us4 && rVal is byte rb_us4) stack.Push(lb_us4 >= rb_us4 ? 1 : 0); else if (lVal is ushort lus_us4 && rVal is ushort rus_us4) stack.Push(lus_us4 >= rus_us4 ? 1 : 0); else if (lVal is uint lu4_us && rVal is uint ru4_us) stack.Push(lu4_us >= ru4_us ? 1 : 0); else if (lVal is ulong llu_us4 && rVal is ulong rlu_us4) stack.Push(llu_us4 >= rlu_us4 ? 1 : 0); else stack.Push(Convert.ToUInt64(lVal) >= Convert.ToUInt64(rVal) ? 1 : 0); break; case Bytecode.OpCodes.EQ_USINT: if (lVal is byte lb_us5 && rVal is byte rb_us5) stack.Push(lb_us5 == rb_us5 ? 1 : 0); else if (lVal is ushort lus_us5 && rVal is ushort rus_us5) stack.Push(lus_us5 == rus_us5 ? 1 : 0); else if (lVal is uint lu5_us && rVal is uint ru5_us) stack.Push(lu5_us == ru5_us ? 1 : 0); else if (lVal is ulong llu_us5 && rVal is ulong rlu_us5) stack.Push(llu_us5 == rlu_us5 ? 1 : 0); else stack.Push(Equals(lVal, rVal) ? 1 : 0); break; case Bytecode.OpCodes.NEQ_USINT: if (lVal is byte lb_us6 && rVal is byte rb_us6) stack.Push(lb_us6 != rb_us6 ? 1 : 0); else if (lVal is ushort lus_us6 && rVal is ushort rus_us6) stack.Push(lus_us6 != rus_us6 ? 1 : 0); else if (lVal is uint lu6_us && rVal is uint ru6_us) stack.Push(lu6_us != ru6_us ? 1 : 0); else if (lVal is ulong llu_us6 && rVal is ulong rlu_us6) stack.Push(llu_us6 != rlu_us6 ? 1 : 0); else stack.Push(!Equals(lVal, rVal) ? 1 : 0); break; case Bytecode.OpCodes.LT_UINT: if (lVal is byte lb_uint && rVal is byte rb_uint) stack.Push(lb_uint < rb_uint ? 1 : 0); else if (lVal is ushort lus_uint && rVal is ushort rus_uint) stack.Push(lus_uint < rus_uint ? 1 : 0); else if (lVal is uint lu1_uint && rVal is uint ru1_uint) stack.Push(lu1_uint < ru1_uint ? 1 : 0); else if (lVal is ulong llu_uint && rVal is ulong rlu_uint) stack.Push(llu_uint < rlu_uint ? 1 : 0); else stack.Push(Convert.ToUInt64(lVal) < Convert.ToUInt64(rVal) ? 1 : 0); break; case Bytecode.OpCodes.GT_UINT: if (lVal is byte lb_uint2 && rVal is byte rb_uint2) stack.Push(lb_uint2 > rb_uint2 ? 1 : 0); else if (lVal is ushort lus_uint2 && rVal is ushort rus_uint2) stack.Push(lus_uint2 > rus_uint2 ? 1 : 0); else if (lVal is uint lu2_uint && rVal is uint ru2_uint) stack.Push(lu2_uint > ru2_uint ? 1 : 0); else if (lVal is ulong llu_uint2 && rVal is ulong rlu_uint2) stack.Push(llu_uint2 > rlu_uint2 ? 1 : 0); else stack.Push(Convert.ToUInt64(lVal) > Convert.ToUInt64(rVal) ? 1 : 0); break; case Bytecode.OpCodes.LE_UINT: if (lVal is byte lb_uint3 && rVal is byte rb_uint3) stack.Push(lb_uint3 <= rb_uint3 ? 1 : 0); else if (lVal is ushort lus_uint3 && rVal is ushort rus_uint3) stack.Push(lus_uint3 <= rus_uint3 ? 1 : 0); else if (lVal is uint lu3_uint && rVal is uint ru3_uint) stack.Push(lu3_uint <= ru3_uint ? 1 : 0); else if (lVal is ulong llu_uint3 && rVal is ulong rlu_uint3) stack.Push(llu_uint3 <= rlu_uint3 ? 1 : 0); else stack.Push(Convert.ToUInt64(lVal) <= Convert.ToUInt64(rVal) ? 1 : 0); break; case Bytecode.OpCodes.GE_UINT: if (lVal is byte lb_uint4 && rVal is byte rb_uint4) stack.Push(lb_uint4 >= rb_uint4 ? 1 : 0); else if (lVal is ushort lus_uint4 && rVal is ushort rus_uint4) stack.Push(lus_uint4 >= rus_uint4 ? 1 : 0); else if (lVal is uint lu4_uint && rVal is uint ru4_uint) stack.Push(lu4_uint >= ru4_uint ? 1 : 0); else if (lVal is ulong llu_uint4 && rVal is ulong rlu_uint4) stack.Push(llu_uint4 >= rlu_uint4 ? 1 : 0); else stack.Push(Convert.ToUInt64(lVal) >= Convert.ToUInt64(rVal) ? 1 : 0); break; case Bytecode.OpCodes.EQ_UINT: if (lVal is byte lb_uint5 && rVal is byte rb_uint5) stack.Push(lb_uint5 == rb_uint5 ? 1 : 0); else if (lVal is ushort lus_uint5 && rVal is ushort rus_uint5) stack.Push(lus_uint5 == rus_uint5 ? 1 : 0); else if (lVal is uint lu5_uint && rVal is uint ru5_uint) stack.Push(lu5_uint == ru5_uint ? 1 : 0); else if (lVal is ulong llu_uint5 && rVal is ulong rlu_uint5) stack.Push(llu_uint5 == rlu_uint5 ? 1 : 0); else stack.Push(Equals(lVal, rVal) ? 1 : 0); break; case Bytecode.OpCodes.NEQ_UINT: if (lVal is byte lb_uint6 && rVal is byte rb_uint6) stack.Push(lb_uint6 != rb_uint6 ? 1 : 0); else if (lVal is ushort lus_uint6 && rVal is ushort rus_uint6) stack.Push(lus_uint6 != rus_uint6 ? 1 : 0); else if (lVal is uint lu6_uint && rVal is uint ru6_uint) stack.Push(lu6_uint != ru6_uint ? 1 : 0); else if (lVal is ulong llu_uint6 && rVal is ulong rlu_uint6) stack.Push(llu_uint6 != rlu_uint6 ? 1 : 0); else stack.Push(!Equals(lVal, rVal) ? 1 : 0); break; case Bytecode.OpCodes.LT_UDINT: if (lVal is byte lb_udint && rVal is byte rb_udint) stack.Push(lb_udint < rb_udint ? 1 : 0); else if (lVal is ushort lus_udint && rVal is ushort rus_udint) stack.Push(lus_udint < rus_udint ? 1 : 0); else if (lVal is uint lu1_udint && rVal is uint ru1_udint) stack.Push(lu1_udint < ru1_udint ? 1 : 0); else if (lVal is ulong llu_udint && rVal is ulong rlu_udint) stack.Push(llu_udint < rlu_udint ? 1 : 0); else stack.Push(Convert.ToUInt64(lVal) < Convert.ToUInt64(rVal) ? 1 : 0); break; case Bytecode.OpCodes.GT_UDINT: if (lVal is byte lb_udint2 && rVal is byte rb_udint2) stack.Push(lb_udint2 > rb_udint2 ? 1 : 0); else if (lVal is ushort lus_udint2 && rVal is ushort rus_udint2) stack.Push(lus_udint2 > rus_udint2 ? 1 : 0); else if (lVal is uint lu2_udint && rVal is uint ru2_udint) stack.Push(lu2_udint > ru2_udint ? 1 : 0); else if (lVal is ulong llu_udint2 && rVal is ulong rlu_udint2) stack.Push(llu_udint2 > rlu_udint2 ? 1 : 0); else stack.Push(Convert.ToUInt64(lVal) > Convert.ToUInt64(rVal) ? 1 : 0); break; case Bytecode.OpCodes.LE_UDINT: if (lVal is byte lb_udint3 && rVal is byte rb_udint3) stack.Push(lb_udint3 <= rb_udint3 ? 1 : 0); else if (lVal is ushort lus_udint3 && rVal is ushort rus_udint3) stack.Push(lus_udint3 <= rus_udint3 ? 1 : 0); else if (lVal is uint lu3_udint && rVal is uint ru3_udint) stack.Push(lu3_udint <= ru3_udint ? 1 : 0); else if (lVal is ulong llu_udint3 && rVal is ulong rlu_udint3) stack.Push(llu_udint3 <= rlu_udint3 ? 1 : 0); else stack.Push(Convert.ToUInt64(lVal) <= Convert.ToUInt64(rVal) ? 1 : 0); break; case Bytecode.OpCodes.GE_UDINT: if (lVal is byte lb_udint4 && rVal is byte rb_udint4) stack.Push(lb_udint4 >= rb_udint4 ? 1 : 0); else if (lVal is ushort lus_udint4 && rVal is ushort rus_udint4) stack.Push(lus_udint4 >= rus_udint4 ? 1 : 0); else if (lVal is uint lu4_udint && rVal is uint ru4_udint) stack.Push(lu4_udint >= ru4_udint ? 1 : 0); else if (lVal is ulong llu_udint4 && rVal is ulong rlu_udint4) stack.Push(llu_udint4 >= rlu_udint4 ? 1 : 0); else stack.Push(Convert.ToUInt64(lVal) >= Convert.ToUInt64(rVal) ? 1 : 0); break; case Bytecode.OpCodes.EQ_UDINT: if (lVal is byte lb_udint5 && rVal is byte rb_udint5) stack.Push(lb_udint5 == rb_udint5 ? 1 : 0); else if (lVal is ushort lus_udint5 && rVal is ushort rus_udint5) stack.Push(lus_udint5 == rus_udint5 ? 1 : 0); else if (lVal is uint lu5_udint && rVal is uint ru5_udint) stack.Push(lu5_udint == ru5_udint ? 1 : 0); else if (lVal is ulong llu_udint5 && rVal is ulong rlu_udint5) stack.Push(llu_udint5 == rlu_udint5 ? 1 : 0); else stack.Push(Equals(lVal, rVal) ? 1 : 0); break; case Bytecode.OpCodes.NEQ_UDINT: if (lVal is byte lb_udint6 && rVal is byte rb_udint6) stack.Push(lb_udint6 != rb_udint6 ? 1 : 0); else if (lVal is ushort lus_udint6 && rVal is ushort rus_udint6) stack.Push(lus_udint6 != rus_udint6 ? 1 : 0); else if (lVal is uint lu6_udint && rVal is uint ru6_udint) stack.Push(lu6_udint != ru6_udint ? 1 : 0); else if (lVal is ulong llu_udint6 && rVal is ulong rlu_udint6) stack.Push(llu_udint6 != rlu_udint6 ? 1 : 0); else stack.Push(!Equals(lVal, rVal) ? 1 : 0); break; case Bytecode.OpCodes.LT_ULINT: if (lVal is byte lb_ulint && rVal is byte rb_ulint) stack.Push(lb_ulint < rb_ulint ? 1 : 0); else if (lVal is ushort lus_ulint && rVal is ushort rus_ulint) stack.Push(lus_ulint < rus_ulint ? 1 : 0); else if (lVal is uint lu1_ulint && rVal is uint ru1_ulint) stack.Push(lu1_ulint < ru1_ulint ? 1 : 0); else if (lVal is ulong llu_ulint && rVal is ulong rlu_ulint) stack.Push(llu_ulint < rlu_ulint ? 1 : 0); else stack.Push(Convert.ToUInt64(lVal) < Convert.ToUInt64(rVal) ? 1 : 0); break; case Bytecode.OpCodes.GT_ULINT: if (lVal is byte lb_ulint2 && rVal is byte rb_ulint2) stack.Push(lb_ulint2 > rb_ulint2 ? 1 : 0); else if (lVal is ushort lus_ulint2 && rVal is ushort rus_ulint2) stack.Push(lus_ulint2 > rus_ulint2 ? 1 : 0); else if (lVal is uint lu2_ulint && rVal is uint ru2_ulint) stack.Push(lu2_ulint > ru2_ulint ? 1 : 0); else if (lVal is ulong llu_ulint2 && rVal is ulong rlu_ulint2) stack.Push(llu_ulint2 > rlu_ulint2 ? 1 : 0); else stack.Push(Convert.ToUInt64(lVal) > Convert.ToUInt64(rVal) ? 1 : 0); break; case Bytecode.OpCodes.LE_ULINT: if (lVal is byte lb_ulint3 && rVal is byte rb_ulint3) stack.Push(lb_ulint3 <= rb_ulint3 ? 1 : 0); else if (lVal is ushort lus_ulint3 && rVal is ushort rus_ulint3) stack.Push(lus_ulint3 <= rus_ulint3 ? 1 : 0); else if (lVal is uint lu3_ulint && rVal is uint ru3_ulint) stack.Push(lu3_ulint <= ru3_ulint ? 1 : 0); else if (lVal is ulong llu_ulint3 && rVal is ulong rlu_ulint3) stack.Push(llu_ulint3 <= rlu_ulint3 ? 1 : 0); else stack.Push(Convert.ToUInt64(lVal) <= Convert.ToUInt64(rVal) ? 1 : 0); break; case Bytecode.OpCodes.GE_ULINT: if (lVal is byte lb_ulint4 && rVal is byte rb_ulint4) stack.Push(lb_ulint4 >= rb_ulint4 ? 1 : 0); else if (lVal is ushort lus_ulint4 && rVal is ushort rus_ulint4) stack.Push(lus_ulint4 >= rus_ulint4 ? 1 : 0); else if (lVal is uint lu4_ulint && rVal is uint ru4_ulint) stack.Push(lu4_ulint >= ru4_ulint ? 1 : 0); else if (lVal is ulong llu_ulint4 && rVal is ulong rlu_ulint4) stack.Push(llu_ulint4 >= rlu_ulint4 ? 1 : 0); else stack.Push(Convert.ToUInt64(lVal) >= Convert.ToUInt64(rVal) ? 1 : 0); break; case Bytecode.OpCodes.EQ_ULINT: if (lVal is byte lb_ulint5 && rVal is byte rb_ulint5) stack.Push(lb_ulint5 == rb_ulint5 ? 1 : 0); else if (lVal is ushort lus_ulint5 && rVal is ushort rus_ulint5) stack.Push(lus_ulint5 == rus_ulint5 ? 1 : 0); else if (lVal is uint lu5_ulint && rVal is uint ru5_ulint) stack.Push(lu5_ulint == ru5_ulint ? 1 : 0); else if (lVal is ulong llu_ulint5 && rVal is ulong rlu_ulint5) stack.Push(llu_ulint5 == rlu_ulint5 ? 1 : 0); else stack.Push(Equals(lVal, rVal) ? 1 : 0); break; case Bytecode.OpCodes.NEQ_ULINT: if (lVal is byte lb_ulint6 && rVal is byte rb_ulint6) stack.Push(lb_ulint6 != rb_ulint6 ? 1 : 0); else if (lVal is ushort lus_ulint6 && rVal is ushort rus_ulint6) stack.Push(lus_ulint6 != rus_ulint6 ? 1 : 0); else if (lVal is uint lu6_ulint && rVal is uint ru6_ulint) stack.Push(lu6_ulint != ru6_ulint ? 1 : 0); else if (lVal is ulong llu_ulint6 && rVal is ulong rlu_ulint6) stack.Push(llu_ulint6 != rlu_ulint6 ? 1 : 0); else stack.Push(!Equals(lVal, rVal) ? 1 : 0); break; // Floating point comparisons case Bytecode.OpCodes.LT_REAL: if (lVal is float lf1_real && rVal is float rf1_real) stack.Push(lf1_real < rf1_real ? 1 : 0); else if (lVal is double ld_real && rVal is double rd_real) stack.Push(ld_real < rd_real ? 1 : 0); else stack.Push(Convert.ToDouble(lVal) < Convert.ToDouble(rVal) ? 1 : 0); break; case Bytecode.OpCodes.GT_REAL: if (lVal is float lf2_real && rVal is float rf2_real) stack.Push(lf2_real > rf2_real ? 1 : 0); else if (lVal is double ld_real2 && rVal is double rd_real2) stack.Push(ld_real2 > rd_real2 ? 1 : 0); else stack.Push(Convert.ToDouble(lVal) > Convert.ToDouble(rVal) ? 1 : 0); break; case Bytecode.OpCodes.LE_REAL: if (lVal is float lf3_real && rVal is float rf3_real) stack.Push(lf3_real <= rf3_real ? 1 : 0); else if (lVal is double ld_real3 && rVal is double rd_real3) stack.Push(ld_real3 <= rd_real3 ? 1 : 0); else stack.Push(Convert.ToDouble(lVal) <= Convert.ToDouble(rVal) ? 1 : 0); break; case Bytecode.OpCodes.GE_REAL: if (lVal is float lf4_real && rVal is float rf4_real) stack.Push(lf4_real >= rf4_real ? 1 : 0); else if (lVal is double ld_real4 && rVal is double rd_real4) stack.Push(ld_real4 >= rd_real4 ? 1 : 0); else stack.Push(Convert.ToDouble(lVal) >= Convert.ToDouble(rVal) ? 1 : 0); break; case Bytecode.OpCodes.EQ_REAL: if (lVal is float lf5_real && rVal is float rf5_real) stack.Push(lf5_real == rf5_real ? 1 : 0); else if (lVal is double ld_real5 && rVal is double rd_real5) stack.Push(ld_real5 == rd_real5 ? 1 : 0); else stack.Push(Equals(lVal, rVal) ? 1 : 0); break; case Bytecode.OpCodes.NEQ_REAL: if (lVal is float lf6_real && rVal is float rf6_real) stack.Push(lf6_real != rf6_real ? 1 : 0); else if (lVal is double ld_real6 && rVal is double rd_real6) stack.Push(ld_real6 != rd_real6 ? 1 : 0); else stack.Push(!Equals(lVal, rVal) ? 1 : 0); break; case Bytecode.OpCodes.LT_LREAL: if (lVal is float lf1_lreal && rVal is float rf1_lreal) stack.Push(lf1_lreal < rf1_lreal ? 1 : 0); else if (lVal is double ld_lreal && rVal is double rd_lreal) stack.Push(ld_lreal < rd_lreal ? 1 : 0); else stack.Push(Convert.ToDouble(lVal) < Convert.ToDouble(rVal) ? 1 : 0); break; case Bytecode.OpCodes.GT_LREAL: if (lVal is float lf2_lreal && rVal is float rf2_lreal) stack.Push(lf2_lreal > rf2_lreal ? 1 : 0); else if (lVal is double ld_lreal2 && rVal is double rd_lreal2) stack.Push(ld_lreal2 > rd_lreal2 ? 1 : 0); else stack.Push(Convert.ToDouble(lVal) > Convert.ToDouble(rVal) ? 1 : 0); break; case Bytecode.OpCodes.LE_LREAL: if (lVal is float lf3_lreal && rVal is float rf3_lreal) stack.Push(lf3_lreal <= rf3_lreal ? 1 : 0); else if (lVal is double ld_lreal3 && rVal is double rd_lreal3) stack.Push(ld_lreal3 <= rd_lreal3 ? 1 : 0); else stack.Push(Convert.ToDouble(lVal) <= Convert.ToDouble(rVal) ? 1 : 0); break; case Bytecode.OpCodes.GE_LREAL: if (lVal is float lf4_lreal && rVal is float rf4_lreal) stack.Push(lf4_lreal >= rf4_lreal ? 1 : 0); else if (lVal is double ld_lreal4 && rVal is double rd_lreal4) stack.Push(ld_lreal4 >= rd_lreal4 ? 1 : 0); else stack.Push(Convert.ToDouble(lVal) >= Convert.ToDouble(rVal) ? 1 : 0); break; case Bytecode.OpCodes.EQ_LREAL: if (lVal is float lf5_lreal && rVal is float rf5_lreal) stack.Push(lf5_lreal == rf5_lreal ? 1 : 0); else if (lVal is double ld_lreal5 && rVal is double rd_lreal5) stack.Push(ld_lreal5 == rd_lreal5 ? 1 : 0); else stack.Push(Equals(lVal, rVal) ? 1 : 0); break; case Bytecode.OpCodes.NEQ_LREAL: if (lVal is float lf6_lreal && rVal is float rf6_lreal) stack.Push(lf6_lreal != rf6_lreal ? 1 : 0); else if (lVal is double ld_lreal6 && rVal is double rd_lreal6) stack.Push(ld_lreal6 != rd_lreal6 ? 1 : 0); else stack.Push(!Equals(lVal, rVal) ? 1 : 0); break; } break; } throw new Exception($"Unknown opcode 0x{op:X2}"); } // Stop the stopwatch and record execution time stopwatch.Stop(); // Update execution time and count for this opcode if (opcodeExecutionTimes.ContainsKey(op)) { opcodeExecutionTimes[op] += stopwatch.ElapsedTicks; opcodeCounts[op]++; } else { opcodeExecutionTimes[op] = stopwatch.ElapsedTicks; opcodeCounts[op] = 1; } } if (verbose) Console.WriteLine("Execution finished\n"); // Calculate total execution time in milliseconds long totalTicks = 0; foreach (var ticks in opcodeExecutionTimes.Values) { totalTicks += ticks; } double totalMs = totalTicks * 1000.0 / Stopwatch.Frequency; // Detailed variable summary - always show this Console.WriteLine("=== Variable summary ==="); Console.WriteLine("Index\tType\t\tValue"); for (int i = 0; i < vars.Length; i++) { string typeName = (i < varTypes.Length) ? ((VarType)varTypes[i]).ToString() : "Unknown"; var value = vars[i] ?? "null"; Console.WriteLine($"{i}\t{typeName.PadRight(8)}\t{value}"); } // Performance summary Console.WriteLine("\n=== Performance summary ==="); Console.WriteLine($"Total execution time: {totalMs:F4} ms"); Console.WriteLine($"Target cycle time: {cycletime} ms"); if (totalMs > cycletime) { Console.WriteLine($"⚠️ Execution time exceeds target cycle time by {totalMs - cycletime:F4} ms"); } else { Console.WriteLine($"✅ Execution time is within target cycle time by {cycletime - totalMs:F4} ms"); } // Show opcode execution statistics Console.WriteLine("\nOpcode execution statistics:"); Console.WriteLine("Opcode\t\tCount\tAvg Time (ms)\tTotal Time (ms)"); foreach (var opcode in opcodeExecutionTimes.Keys) { double avgTicks = (double)opcodeExecutionTimes[opcode] / opcodeCounts[opcode]; double avgMs = avgTicks * 1000.0 / Stopwatch.Frequency; double totalMsForOpcode = opcodeExecutionTimes[opcode] * 1000.0 / Stopwatch.Frequency; Console.WriteLine($"{Bytecode.OpName(opcode).PadRight(16)}\t{opcodeCounts[opcode]}\t{avgMs:F6}\t\t{totalMsForOpcode:F6}"); } } }